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Thursday 31 January 2019

KARRIE GUIDE

                 KARRIE GUIDE

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1. Demon Hunter Sword
  • +35 Physical Attack
  • +25% Attack Speed
  • Unique Passive (Devour) – Deals bonus physical damage equal to 10% of the current HP of an enemy with each basic attack. The extra damage caps at 60 points against monsters.
  • Unique Passive (Devour) – Grants an extra 4% Lifesteal for 3 seconds with each basic attack. This effect can stack up to 5 times.
2. Swift Boots
  • +15% Attack Speed
  • +40 Movement Speed (Unique)
3. Corrosion Scythe
  • +50 Physical Attack
  • +5% Movement Speed
  • +25% Attack Speed
  • Unique Passive (Corrosion) – Grants a 50% chance of decreasing the Movement Speed of enemies by 40% with each basic attack. This effect only provides a 20% decrease in Movement Speed for long-ranged basic attacks.
  • Unique Passive (Impulse) – Deals damage to enemies with each basic attack and increases Attack Speed by 8% for 3 seconds. This effect can stack up to 5 times.
4. Golden Staff
  • +65 Physical Attack
  • +30% Attack Speed
  • Unique Passive (Swift) – Converts every 1% Critical Chance into 1% Attack Speed.
  • Unique Passive (Endless Strike) – Adds a stack of Endless Strike for every basic attack that the hero performs. Once the hero accumulates 2 stacks of Endless Strike, the next basic attack triggers its effect 3 times.
5. Windtalker
  • +40% Attack Speed
  • +20 Movement Speed
  • +10% Critical Chance
  • Unique Passive (Typhoon) – Causes basic attacks to hit 3 enemies and deal 100 points of magical damage every 3.5 seconds. This effect has a cooldown that decreases depending on the cumulative ascending amount of the hero’s critical chance, damage, and attack speed.
  • Unique Passive (Activate) – Increases the hero’s Movement Speed by 5% for a short amount of time after triggering Typhoon.
6. Blade of Despair
  • +170 Physical Attack
  • +5% Movement Speed
  • Unique Passive (Despair) – Raises the hero’s physical attack damage by 30% for 2 seconds after attacking enemies that have less than 50% HP.

Thunder Strike Item Build

Honestly, there’s very little difference between the Quick Silver Item Build and the Thunder Strike Item Build. The only difference here in this build is that the Windtalker no longer exists as a core item; but instead, the Malefic Roar replaces it as a core item.
This build is slightly slower than the Quick Silver Item Build. However, this build possesses more physical attack and physical penetration. In the end, it all boils down to what you personally prefer. Do you want more speed or damage? If you prefer the latter, then the Thunder Strike Build might be the best fit for you!
1. Demon Hunter Sword
  • +35 Physical Attack
  • +25% Attack Speed
  • Unique Passive (Devour) – Deals bonus physical damage equal to 10% of the current HP of an enemy with each basic attack. The extra damage caps at 60 points against monsters.
  • Unique Passive (Devour) – Grants an extra 4% Lifesteal for 3 seconds with each basic attack. This effect can stack up to 5 times.
2. Swift Boots
  • +15% Attack Speed
  • +40 Movement Speed (Unique)
3. Golden Staff
  • +65 Physical Attack
  • +30% Attack Speed
  • Unique Passive (Swift) – Converts every 1% Critical Chance into 1% Attack Speed.
  • Unique Passive (Endless Strike) – Adds a stack of Endless Strike for every basic attack that the hero performs. Once the hero accumulates 2 stacks of Endless Strike, the next basic attack triggers its effect 3 times.
4. Corrosion Scythe
  • +50 Physical Attack
  • +5% Movement Speed
  • +25% Attack Speed
  • Unique Passive (Corrosion) – Grants a 50% chance of decreasing the Movement Speed of enemies by 40% with each basic attack. This effect only provides a 20% decrease in Movement Speed for long-ranged basic attacks.
  • Unique Passive (Impulse) – Deals damage to enemies with each basic attack and increases Attack Speed by 8% for 3 seconds. This effect can stack up to 5 times.
5. Malefic Roar
  • +60 Physical Attack
  • +40 Physical Penetration
  • Unique Passive (Armor Buster) – Causes basic attacks to ignore 20% of the defensive armor of turrets.
6. Blade of Despair
  • +170 Physical Attack
  • +5% Movement Speed
  • Unique Passive (Despair) – Raises the hero’s physical attack damage by 30% for 2 seconds after attacking enemies that have less than 50% HP.

Critical Star Item Build

Unlike the Quick Silver Item Build and the Thunder Strike Item Build, the Critical Star Item Build is totally different! While there’s still some attack speed boost from this build, the focus is more on attack power. After all, there’s no use for extraordinary speed if Karrie’s basic attack only deals zilch!
Critical power is a priority for this build. Since Karrie’s attacks are quite fast yet are lacking in strength, the core items here help in improving her overall offensive power. With this build, every attack from Karrie gains a decent boost in strength, which helps her obliterate her enemies quickly.
As for the existence of the Raptor Machete in this build, it is meant to help Karrie farm experience and gold faster by jungling. Once you complete the core items in this build, you are free to exchange the Raptor Machete for a Blade of Despair for more damage.
1. Raptor Machete
  • +30 Physical Attack
  • +15 Physical Penetration
  • +30% Damage to Monsters (Unique)
  • Unique Passive (Greed) – Gains 30% extra experience when jungling. Also, regains 4% of total HP and 10% of total Mana after killing a jungle monster.
  • Unique Passive (Gorge) – Increases Physical Attack by 4 points every time a jungle monster is killed. This effect can stack up to 10 times. Also, the “Retribution” battle spell becomes applicable to enemy heroes by having the effect of reducing their Movement Speed by 70%, which gradually decays within 3 seconds. Using “Retribution” also deals a small amount of true damage against enemy heroes.
2. Swift Boots
  • +15% Attack Speed
  • +40 Movement Speed (Unique)
3. Demon Hunter Sword
  • +35 Physical Attack
  • +25% Attack Speed
  • Unique Passive (Devour) – Deals bonus physical damage equal to 10% of the current HP of an enemy with each basic attack. The extra damage caps at 60 points against monsters.
  • Unique Passive (Devour) – Grants an extra 4% Lifesteal for 3 seconds with each basic attack. This effect can stack up to 5 times.
4. Berserker’s Fury
  • +65 Physical Attack
  • +25% Critical Chance
  • +40% Critical Damage (Unique)
  • Unique Passive (Doom) – Increases the hero’s Physical Attack by 5% for 2 seconds after landing a critical hit.
5. Scarlet Phantom
  • +30 Physical Attack
  • +20% Attack Speed
  • +25% Critical Chance
  • Unique Passive (Frenzy) – Increases Attack Speed by 30% and Critical Chance by 5% for 2 seconds after landing a critical hit.
6. Malefic Roar
  • +60 Physical Attack
  • +40 Physical Penetration
  • Unique Passive (Armor Buster) – Causes basic attacks to ignore 20% of the defensive armor of turrets.

 

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